Determines if the mouse is within the boundaries of a given AN.
Syntax
DspGetMouseOver(nAN)
nAN
The AN of the animation you wish to check, or -1 for the current AN. Defaults to -1.
Return Value
1 if within the specified AN, 0 if not.
Will return False if the mouse is over the clipped part of an AN.
Related Functions
KeyGetCursor, DspAnGetPos, DspGetMouse, DspGetNearestAn
See Also
Published June 2018